NativeMethodscuda_MOG_GPU_operator Method |
Namespace: OpenCvSharp
[DllImportAttribute("OpenCvSharpExtern", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static void cuda_MOG_GPU_operator( IntPtr obj, IntPtr frame, IntPtr fgmask, float learningRate, IntPtr stream )
<DllImportAttribute("OpenCvSharpExtern", CallingConvention := CallingConvention.Cdecl, ExactSpelling := true>] Public Shared Sub cuda_MOG_GPU_operator ( obj As IntPtr, frame As IntPtr, fgmask As IntPtr, learningRate As Single, stream As IntPtr )
public: [DllImportAttribute(L"OpenCvSharpExtern", CallingConvention = CallingConvention::Cdecl, ExactSpelling = true)] static void cuda_MOG_GPU_operator( IntPtr obj, IntPtr frame, IntPtr fgmask, float learningRate, IntPtr stream )
[<DllImportAttribute("OpenCvSharpExtern", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)>] static member cuda_MOG_GPU_operator : obj : IntPtr * frame : IntPtr * fgmask : IntPtr * learningRate : float32 * stream : IntPtr -> unit
OpenCvSharp.NativeMethods.cuda_MOG_GPU_operator = function(obj, frame, fgmask, learningRate, stream);