NativeMethodscuda_GpuMat_convertTo Method |
Namespace: OpenCvSharp
[DllImportAttribute("OpenCvSharpExtern", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static void cuda_GpuMat_convertTo( IntPtr obj, IntPtr m, int rtype, double alpha, double beta )
<DllImportAttribute("OpenCvSharpExtern", CallingConvention := CallingConvention.Cdecl, ExactSpelling := true>] Public Shared Sub cuda_GpuMat_convertTo ( obj As IntPtr, m As IntPtr, rtype As Integer, alpha As Double, beta As Double )
public: [DllImportAttribute(L"OpenCvSharpExtern", CallingConvention = CallingConvention::Cdecl, ExactSpelling = true)] static void cuda_GpuMat_convertTo( IntPtr obj, IntPtr m, int rtype, double alpha, double beta )
[<DllImportAttribute("OpenCvSharpExtern", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)>] static member cuda_GpuMat_convertTo : obj : IntPtr * m : IntPtr * rtype : int * alpha : float * beta : float -> unit
OpenCvSharp.NativeMethods.cuda_GpuMat_convertTo = function(obj, m, rtype, alpha, beta);