NativeMethodscalib3d_decomposeProjectionMatrix_InputArray Method |
Namespace: OpenCvSharp
[DllImportAttribute("OpenCvSharpExtern", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static void calib3d_decomposeProjectionMatrix_InputArray( IntPtr projMatrix, IntPtr cameraMatrix, IntPtr rotMatrix, IntPtr transVect, IntPtr rotMatrixX, IntPtr rotMatrixY, IntPtr rotMatrixZ, IntPtr eulerAngles )
<DllImportAttribute("OpenCvSharpExtern", CallingConvention := CallingConvention.Cdecl, ExactSpelling := true>] Public Shared Sub calib3d_decomposeProjectionMatrix_InputArray ( projMatrix As IntPtr, cameraMatrix As IntPtr, rotMatrix As IntPtr, transVect As IntPtr, rotMatrixX As IntPtr, rotMatrixY As IntPtr, rotMatrixZ As IntPtr, eulerAngles As IntPtr )
public: [DllImportAttribute(L"OpenCvSharpExtern", CallingConvention = CallingConvention::Cdecl, ExactSpelling = true)] static void calib3d_decomposeProjectionMatrix_InputArray( IntPtr projMatrix, IntPtr cameraMatrix, IntPtr rotMatrix, IntPtr transVect, IntPtr rotMatrixX, IntPtr rotMatrixY, IntPtr rotMatrixZ, IntPtr eulerAngles )
[<DllImportAttribute("OpenCvSharpExtern", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)>] static member calib3d_decomposeProjectionMatrix_InputArray : projMatrix : IntPtr * cameraMatrix : IntPtr * rotMatrix : IntPtr * transVect : IntPtr * rotMatrixX : IntPtr * rotMatrixY : IntPtr * rotMatrixZ : IntPtr * eulerAngles : IntPtr -> unit
OpenCvSharp.NativeMethods.calib3d_decomposeProjectionMatrix_InputArray = function(projMatrix, cameraMatrix, rotMatrix, transVect, rotMatrixX, rotMatrixY, rotMatrixZ, eulerAngles);